Road Map to QuickTime 3

Topic Index


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A

About Clock Components
About Data Codec Components
About Data Handler Components
About Derived Media Handler Components
About Graphics Importer Components
About Image Transcoding
About Movie Controller Components
About Movie Data Exchange Components
About Preview Components
About QuickTime Vectors
About Sequence Grabber Channel Components
About Sequence Grabber Components
About Sequence Grabber Panel Components
About Standard Image-Compression Dialog Components
About the Component Manager
About the Sprite Media Handler
About the Text Channel Component
About Video Digitizer Components
About Video Output Components
Access Key Functions
Accessing a Component's Resource File
active movie segments defined
Adding Gradients
Adding Images to the Key Frame Sample
Adding Samples to Media Structures
Adding Sprites to the Key Frame Sample
Adding the Effect Description to the Track
Adding Video Effects Parameters to an Existing Dialog Box
Adding Video Effects to a QuickTime Movie
Aligning Windows
Alignment Functions
Alpha Gain Filter
Alpha/Compositing
Alternate Sources for Sprite Image Data
alternate groups of tracks
alternate groups of tracks and languages
alternate groups of tracks, language and quality of
Animating Sprites
Animation Compressor
Application Examples
Application-Defined Function (in "Movie Controller Components")
Application-Defined Function (in "The Standard Image-Compression Dialog Component")
Application-Defined Function (in "Video Digitizer Components")
Application-Defined Functions (in "Image Compression Manager")
Application-Defined Functions (in "Movie Toolbox: Application-Defined Functions")
Application-Defined Functions (in "Sequence Grabber Components")
Application-Defined Routine (in "Component Manager")
ARGB Color
Associating Movies With Controllers
Asynchronous Decompression
Atoms
Atoms that Specify Path Attributes
Audio CD Import Component
audio compression
audio properties of movies

 

C

Callback Event Functions
Calling Other Components
Capability Flags
Capturing Components
Capturing Sound and Video Data
Capturing to Multiple Files
Changing Sequence Compression Parameters
Changing Sequence-Decompression Parameters
Changing the Default Search Order
Changing the Shape of the Cursor
channel components
child atoms
Choosing a Display Mode
Cinepak compressor
Clipping
clipping movies
clipping tracks
Clock Component Functions
clock components and time bases
clock components defined
clock components
Closing a Connection to a Component
Closing the Connection to the Base Video Output Component
Color in QuickDraw GX
Color Space Structures
Color Space Type
Color Structure
Color Table Settings Request Type
Color Value Type
ColorSync Support
Common Dialog Box Library
Compact Video Compressor
Completion Function (in "Data Handler Components")
Completion Functions (in "Image Compression Manager")
Component Capability Flags for Clocks
Component Description Record
Component Flags for Derived Media Handlers
Component Flags for Sequence Grabber Panel Components
Component Identifiers and Component Instances
Component Instance, Type, and Subtype
Component Manager
Component Manager Request Codes
Component Parameters Record
Component Type and Subtype Values
Component Type and Subtype Values
Component Types for Clocks
component subtypes
component types
Components
components defined
components in QuickTime applications
components
components, levels of service
components, manufacturer code for
components, QuickTime
Compound Effects
Compressed Source Devices
Compressing Image Sequences
Compressing Images
Compressing or Decompressing During Interrupt Time
Compressing Sequences
Compressing Still Images
compressing images
compressing sound data
compressing still images
Compression Information Structure
Compression Quality Constants
Compressor Information Structure
Compressor Name List Structure
Compressor Name Structure
compressor components
Compressors Supplied by Apple
Configuration Functions for All Channel Components
Configuration Functions for Sound Channel Components
Configuration Functions for Video Channel Components
Configuring a Movie Data Exchange Component
Configuring Movie Data Export Components
Configuring Movie Data Import Components
Configuring Sequence Grabber Channel Components
Configuring Sequence Grabber Components
Connecting to the Base Video Output Component
Constants (in "Clock Components")
Constants (in "Component Manager")
Constants (in "Media Handlers: Creating Media Handler Components")
Constants (in "Media Handlers: Sprites")
Constants (in "Movie Controller Components")
Constants (in "Movie Data Exchange Components")
Constants (in "Movie Toolbox: Data Types")
Constants (in "Preview Components")
Constants (in "QuickTime Vector Graphics")
Constants (in "Sequence Grabber Channel Components")
Constants (in "Sequence Grabber Components")
Constants (in "Sequence Grabber Panel Components")
Constants (in "The Standard Image-Compression Dialog Component")
Constants (in "Video Digitizer Components")
Constants (in "Video Output Components")
Constraining Compressed Data
Contents of a Vector Data Stream
Contents of the Display Mode QT Atom Container
Control Flags Request Type
Controlling Analog Video
Controlling Color
Controlling Compressed Source Devices
Controlling Digitization
Controlling Hardware Scaling
Controlling Movie Playback
Controlling Other Hardware Features
Controlling Packet Size
Controlling Previewing and Recording Operations
Controlling Sequence Grabber Channel Components
Controlling Sequence Grabber Components
Controlling the Display Mode
Controlling Video Output
Converting QuickDraw GX Data to QuickTime Vectors
Cover Functions
Creating a Component Resource
Creating a Data Handler Component
Creating a Derived Media Handler Component
Creating a Movie Data Exchange Component
Creating a Movie
Creating a New Movie
Creating a Path Using Only Off-Curve Points
Creating a Sequence Grabber that Captures Multiple Files
Creating a Sound Channel and a Video Channel
Creating a Standard Image-Compression Dialog Component
Creating a track matte
Creating a Transfer Codec for a Video Output Component
Creating a Vector Data Stream
Creating a Video Output Component
Creating an Effect Description
Creating an Effects Track
Creating an Image Transcoder Component
Creating an Input Map
Creating and Disposing of Time Bases
Creating and Drawing Paths
Creating and Initializing a Sprite World
Creating and Initializing Sprites
Creating and Modifying QT Atom Containers
Creating Components
Creating Movies With Modifier Tracks
Creating New Video Effects
Creating Paths With Multiple Contours and Fills
Creating Preview Components
Creating Previews
Creating Sequence Grabber Channel Components
Creating Sequence Grabber Panel Components
Creating the Movie, Sprite Track, and Media
Creating Tracks and Media Structures
Creating Video Digitizer Components
Creating Your Application's Dialog Box
creation time for a movie
creation time for a track
creation time for media structures
Cross Fade
Current Flags
current selection, in movie
current time defined
Custom Dialog Functions
Customizing Event Processing
Customizing Movie Controllers

 

D

Data Handler Components Functions
Data Handler Components
Data Reference (in "Movie Toolbox: Data Types")
Data References (in "Movie Toolbox: New Features")
Data Source Support (in "Image Compression Manager")
Data Structures for Applications (in "Component Manager")
Data Structures for Components (in "Component Manager")
Data That Is Suitable for Compression (in "Image Compression Manager")
Data Type (in "Clock Components")
Data Type (in "Media Handlers: Creating Media Handler Components")
Data Types and Constants (in "Standard Sound Dialog Component")
Data Types (in "Graphics Importer Components")
Data Types (in "Image Compression Manager")
Data Types (in "Movie Controller Components")
Data Types (in "Movie Data Exchange Components")
Data Types (in "Movie Toolbox: Data Types")
Data Types (in "Preview Components")
Data Types (in "QuickTime Vector Graphics")
Data Types (in "QuickTime Video Effects and Transitions")
Data Types (in "Sequence Grabber Channel Components")
Data Types (in "Sequence Grabber Components")
Data Types (in "The Standard Image-Compression Dialog Component")
Data Types (in "Video Digitizer Components")
Data Types (in "Video Output Components")
data formats in QuickTime 3
data in QuickTime 3
data interchange
data references introduced
data-exchange
Data-Loading Functions
Data-Rate Settings Request Type
Data-Unloading Functions
DataRateParams
Decompressing Images
Decompressing Sequences
decompressing still images
Defining a Component's Interfaces
Defining a Key Frame Sample
Defining Override Samples
Delegating Other Component Calls
Derived Media Handler Components
derived media handler
Determining Movie Creation and Modification Time
Determining Whether the Movie Toolbox Is Installed
device contexts
Digitizer Information Structure
DigitizerInfo
Disabling Movies and Tracks
Dispatching to Component Routines
Display Mode Atom Types
Display Mode QT Atom Container
Display Modes
Displaying Channel Information in the Settings Dialog Box
Displaying Image Data as a Preview
Displaying Previews
Displaying the Dialog Box to the User
Displaying the dialog
Displaying the Effects User Interface Using the High-Level API
Displaying the Standard Image-Compression Dialog Box
Displaying the Standard Parameters Dialog Box
Disposing of a Sprite Animation
DLLs
Drawing Environment
Drawing Images
Drawing Information Over Video Frames During Capture
Drawing the Media Sample
Drawing to a Video Output
Drawing to an Echo Port
Drawing Vectors
duration defined
duration
duration of tracks
DV Movie Export Component
DV Video Import and Export Components
dynamic link libraries

 

E

Edge Detection Filter
edit list
Editing Movies (in "Introductions to QuickTime 3")
Editing Movies (in "Movie Controller Components")
Editing Movies (in "Movie Toolbox: Editing")
Editing Tracks (in "Movie Toolbox: Editing")
editing movies (in "Introductions to QuickTime 3")
Effect Component Interface
effects and transitions
Elements of a Movie Controller
Emboss Filter
Ending Video Output
Enhancing Movie Playback Performance
Error Functions
Error-Notification Functions
Establishing and Managing Connections
Event Record
events
Example Image Transcoder Component
Executing the Decompression Sequence
Explode
Exporting Data from Sources Other Than Movies
Exporting Data to a PICS File
Exporting DV Data from an Application
Exporting Movie Data
Exporting Text
Extended Functions Request Type
Extending the Basic Dialog Box

 

F

Fast Dithering
File Filter Functions
File System Specification Record
Fill Types
Film Noise Filter
Finding a Specific Component
Finding a Specific Movie Data Exchange Component
Finding Associated Components
Finding Components
Finding Interesting Times
Fixed-Point and Fixed-Rectangle Structures
Flags for Movie Import and Export Components
FlattenMovie and FlattenMovieData
Frame Grabbers Without Playthrough
Frame Information Structure
Frequently-Asked Questions
Functions (in "Data Codec Components")
Functions for Creating File Previews (in "Movie Toolbox: Previews")
Functions for Displaying File Previews (in "Movie Toolbox: Previews")
Functions (in "Graphics Importer Components")
Functions (in "Image Transcoder Components")
Functions (in "Media Handlers: Creating Media Handler Components")
Functions (in "Preview Components")
Functions Provided by the Movie Export Component (in "Movie Data Exchange Components")
Functions (in "QuickTime Video Effects and Transitions")
Functions (in "Sequence Grabber Panel Components")
Functions (in "Standard Sound Dialog Component")
Functions (in "Video Output Components")

 

G

General Convolution Filter
General Data Management
General Information
Generating Pictures From Movies
Geometric Properties of Style Objects
Geometry Space
Getting a List of Effects
Getting a List of Supported MIME Types
Getting a Movie From a Mac OS File
Getting a Movie From a Windows File
Getting and Setting Movie Controller Time
Getting Default Settings for an Image or a Sequence
Getting Image Characteristics
Getting Information About a Component
Getting Information About Components
Getting Information About Compressed Data
Getting Information About Compressor Components
Getting Information About Compressors and Compressed Data
Getting Information About Video Digitizer Components
Getting MIME Types
Getting Ready to Work With Movies
Getting Sprite Data From a Modifier Track
Getting the Current Time
grabPictCurrentImage
Gradient Color Record
Gradient Types
Gradients for Path Fills
Graphics Compressor
Graphics Data Management
Graphics Device Interface
Graphics Devices
Graphics Importer Component Type
graphics import
graphics ports

 

I

Identifying Containers With Data References
identity matrices
Image Compression Characteristics
Image Compression Manager Function Control Flags
Image Compression Manager
Image Description Structure
Image Transcoding Functions
image compression dialog
image compressor components defined
image compressor
image transcoder
Implementing Movie Data Export Components
Implementing QTVideoOutputGetGWorldParameters
Implementing QTVideoOutputRestoreState
Implementing QTVideoOutputSaveState
Implementing Required Component Functions (in "Preview Components")
Implementing the Required Component Functions (in "Media Handlers: Creating Media Handler Components")
Implementing the Required Component Functions (in "Sequence Grabber Channel Components")
Implementing the Required Component Functions (in "Sequence Grabber Panel Components")
Implementing the Required Export Component Functions (in "Movie Data Exchange Components")
Implementing the Required Import Component Functions (in "Movie Data Exchange Components")
Implode
Importing a Scrapbook File
Importing and Exporting Movie Data
Importing In Place
Importing Movie Data
Importing Text
Improved Support for Digitizing Video in Windows
Incorporating the Standard Parameters Dialog Box
Initializing a Derived Media Handler Component
Initializing a Sequence Grabber Component
Initializing the Movie Toolbox
Initializing the Sequence Grabber Channel Component
Inside Macintosh
interleaving movie data
Interrogating a Data Handler's Capabilities
Introduction to QuickTime Video Effects
Introduction to the Dimmer Effect
Introduction to the Image Compression Manager
Introduction to the Standard Sound Component

 

M

Mac OS Events
Mac OS File System
Macintosh Audio Compression and Expansion tools
Macintosh Toolbox
main program (in "Image Compression Manager")
Making Thumbnail Pictures
Management of Progressive Downloads
Managing Channel Devices
Managing Component Connections
Managing Controller Attributes
Managing Data Handler Components
Managing Data References
Managing Spatial Properties
Managing the Data Handler
Managing the Dialog Box
Managing the Settings Dialog Box
Managing the Time
Managing the Video Frame Playback Rate
Managing Your Media Handler Component
Managing Your Panel Component
Managing Your Panel's Settings
Manipulating Media Input Maps
manufacturer code for components
matrices
matrices, movies and
matrices, multiplication and
matrices, rotating
matrices, scaling
matrices, translating
Matrix Functions
matrix types
mattes, tracks and
mcActionGetCursorSettingEnabled
mcActionSetColorTable
mcActionSetCursorSettingEnabled
Media Handler Components
Media Property Functions
Media Structures
media handlers defined
media handlers
media information
media
media structures and data
media structures and data structures
media structures and time scales
media structures and tracks
media structures defined
media structures
media structures segment
media structures, creation time
media structures, duration
media structures, duration of
media structures, languages and
media structures, modification time
media structures, quality of
media structures, time coordinate systems for
media structures, using movie time base in
Memory Management
messages
MIME Type List
MIME Type List
Modal-Dialog Filter Functions
modification time for media structures
modification time for movies
modification time for tracks
Modifier Track Graphics Mode
monaural sound
Movie Callout Functions
Movie Capture
Movie Controller Actions
Movie Data Exchange Components Reference
Movie Functions
Movie Identifiers
Movie Playback
Movie Posters and Movie Previews
Movie Toolbox and System 6
Movie Toolbox Clock Support Functions
Movie Toolbox
movie boundary regions
movie boxes
movie characteristics
movie clipping regions
movie controller components defined
movie controller components
movie controller
movie controllers
movie creating
movie data exchange components defined
movie display boundary regions
movie display clipping regions
movie display, clipping regions of
movie editing
movie files
movie files, saving movies in
movie files, single-fork
movie playback
movie playing
movie resources, saving movies in
movie sound
movie time bases
Movies and the Scrap
Movies and Your Event Loop
movies and matrices introduced
movies and matrices
movies and the Clipboard
movies and the scrap
movies and time
movies defined
movies, audio properties of
movies, clipping regions of
movies, creation time
movies, current position in
movies, current selections in
movies, data structures in
movies, duration of
movies, layers in
movies, modification time
movies, quality of
movies, settings of preferred volume in
movies, settings of preferred volume
movies, spatial properties of
movies, storing
movies, video and sound in
Multiple Buffering
music
muting a movie
MyInterruptProc

 

P

Packetization Information
Parameter Alternate Data Type (kParameterAlternateDataType, `altl') (in "QuickTime Video Effects and Transitions")
Parameter Atom Type and ID (kParameterAtomTypeAndID, `type') (in "QuickTime Video Effects and Transitions")
Parameter Data Behavior (kParameterDataBehavior, `ditl') (in "QuickTime Video Effects and Transitions")
Parameter Data Default Item (kParameterDataDefaultItem, `dflt') (in "QuickTime Video Effects and Transitions")
Parameter Data Range (kParameterDataRange, `rang') (in "QuickTime Video Effects and Transitions")
Parameter Data Type (kParameterDataType, `data') (in "QuickTime Video Effects and Transitions")
Parameter Data Usage (kParameterDataUsage, `use `) (in "QuickTime Video Effects and Transitions")
Parameter Description Format (in "QuickTime Video Effects and Transitions")
Parameter Descriptions for Built-in QuickTime Effects (in "QuickTime Video Effects and Transitions")
Parameter Descriptions (in "QuickTime Video Effects and Transitions")
Parameter Dialog Box Preview Image Specifier (in "QuickTime Video Effects and Transitions")
parent atom
Path Shapes
Path Structure
PCM
Photo Compressor
Picture Records
Pictures
platforms supporting QuickTime 3
playback rates, movie
Playing a Movie
Playing Captured Data and Saving It in a QuickTime Movie
Playing Movies
Playing Movies
Playing Movies With a Movie Controller
Point Structure
Positioning Dialog Boxes and Rectangles
posters, movie
posters, movie
PowerPC-Native Component Manager Support
Preference Flags Request Type
Preferred Movie Settings
preferred rates, movie
preferred volume, movie
Preloading Tracks
Preparing an Effect for Direct Execution
Preview Resource Item Structure
Preview Resource
preview components defined
preview components
Previewing and Recording Captured Data
Previewing Files
Previewing (in "Sequence Grabber Channel Components")
Previewing (in "Sequence Grabber Components")
Previewing Sound and Video Sequences in a Window
previews, movie
Processing data
Processing Your Panel's Events
Progress Function Request Type (in "The Standard Image-Compression Dialog Component")
Progress Functions (in "Image Compression Manager")
Progress Functions (in "Movie Toolbox: Application-Defined Functions")
Providing a Display Mode List
Providing Media-Specific Functions
pulse-code modulation
Push

 

R

rate defined
rates, movie preferred
Raw Compressor
Reading Movie Data
Recording (in "Sequence Grabber Channel Components")
Recording (in "Sequence Grabber Components")
Registering a Component
Registering Components
Registering the Name of Your Software
Request Processing (in "Media Handlers: Creating Media Handler Components")
Request Types (in "The Standard Image-Compression Dialog Component")
Required Atoms (in "QuickTime Vector Graphics")
Required Functions (in "Sequence Grabber Channel Components")
Required Functions (in "Video Digitizer Components")
Resources (in "Component Manager")
Restricting the list of compressor types (in "Standard Sound Dialog Component")
Result Code (in "The Standard Image-Compression Dialog Component")
Result Codes (in "Movie Controller Components")
Result Codes (in "Movie Data Exchange Components")
Result Codes (in "Video Output Components")
Retrieving Atoms and Atom Data
Retrieving Component Errors
Retrieving Movie Data
Retrieving settings from the dialog
RGB Balance Filter
rotation operations, and matrices
Routines for Applications (in "Component Manager")
Routines for Components (in "Component Manager")

 

S

Sample Data Handler Component
Sample Derived Media Handler Component
Sample Function for a Sequence From a Disk File
Sample Function for a Sequence of Images
Sample Function for Saving a Sequence of Images to a Disk File
Sample Movie Export Component
Sample Movie Import Component
Sample Program for Compressing and Decompressing
Sample Sequence Grabber Channel Component
sample rates, for sound data
sample size of sound data
Saving and Restoring Component Configurations
Saving Image Files
Saving Movies in Movie Files
Saving Movies
scaling operations matrices for
scaling operations, matrices for
scCompressionListType
scExtendedProcsType
SCGetInfo
scPreferenceFlagsType
scrap and movies
SCRequestImageSettings
SCSetInfo
scSettingsStateType
scSoundChannelCountType
scSoundCompressionType
scSoundSampleRateType
scSoundSampleSizeType
Selecting a Data Handler
Selecting a Video Output Component
Selecting an Input Source
Selecting by Component Type Value
Selecting Media Handlers
selection duration in movies
selection time in movies
selections, movie
Selectively Displaying Video
Selectors for Vector Codec Component Functions
Selectors for Video Output Component Functions
SeqGrabExtendedFrameInfo
SeqGrabFrameInfo
seqGrabSettingsPreviewOnly
Sequence Grabber Component Functions
Sequence ID Request Type
sequence grabber channel components defined
sequence grabber channel components
sequence grabber channel
sequence grabber components defined
sequence grabber components
sequence grabber panel components defined
sequence grabber panel components
sequence grabber panel
sequences of images, capturing
SetMediaSampleDescriptionCount
SetMovieCoverProcs
Setting and Retrieving the Channel State
Setting Component Errors
Setting Drawing Parameters
Setting initial values for the dialog
Setting Properties of the Sprite Track
Setting Source Characteristics
Setting Up the Video Bottleneck Functions
Setting Video Destinations
Settings State Request Type
SGDeviceListRecord
SGDeviceName
Shape Objects
Shape Properties
Sharpen Filter
Single Fork Preview Support
Slide
SMPTE Iris Effects
SMPTE Matrix Effects
SMPTE Radial Effects
SMPTE Video Effects
SMPTE Wipe Effects
Sound Data Management
Sound Description Structure
Sound Media Handler Functions
sound data
sound data sample rate
sound data storage formats
sound data, interleaving in a movie
sound playback of movies
sound tracks, creating
sound volume muting
sound volume of movies
sound volume of tracks
sound volume values
Source Coordinate Systems
Spatial Properties
Spatial Settings Request Type
spatial properties of movies and tracks
Special Description Types
Specifying a Color for a Path
Specifying a Test Image
Specifying a Transfer Mode
Specifying Destinations
Specifying Joins
Specifying the Bit Depth for Paths
Specifying the Data Source
Spooling Compressed Data
Sprite and Sprite World Identifiers
Sprite Characteristics
Sprite Hit Testing
Sprite Media Handler Functions
Sprite Toolbox
Sprite Track Media Format
Sprite Track Properties
Sprite World Characteristics
Sprite World Functions
sprite media handler
Sprites
Standard Effect Framework
Standard File Activation Functions
Standard File Package
Standard File Reply Records
Standard Image-Compression Dialog Component Functions
Standard Sound component
standard compression dialog components
Starting and Stopping the Digitizer
Starting Video Output
stereo sound
still images, compressing and decompressing
Storing Captured Data in Multiple Files
Storing Images
Storing Movie Data
Storing Preview Data in Files
storing sound data
Structure of a Component
Structure of the Framework
Summary Table and Diagram of QuickDraw GX Objects
Supplying Parameter Description information
Support for Access Keys
Support for Sound Capture at Any Sample Rate
Support for Sound Data Compression
Support for URL Linking
Supporting Objects
System Software for QuickTime 3

 

T

Targeting a Component Instance
Temporal Settings Request Type
Text Channel Component Functions
Text Descriptors
Text Display Data Structure
Text Export Options
Text Functions
Text Media Handler Functions
text channel
Time Base Callback Functions
Time Base Functions
Time Management
Time Stamps
Time Structure
time bases defined
time bases
time coordinate systems
time scale
time scales defined
time scales
time units
time values defined
time-based data
Timecode Media Handler Functions
Timecode Support
times
Toolbox, Macintosh
track boundary regions
track clipping regions defined
track coordinate systems
track creation time
track height
track mattes defined
track modification time
track movie boundary regions defined
track time scale
track width defined
track, layers in
tracks and media edit lists
tracks and movies
tracks defined
tracks enabled
tracks in a movie poster
tracks in a movie preview
tracks
tracks, data structures in
tracks, deep-mask operations on
tracks, duration of
tracks, height of
tracks, layers in
tracks, matrices for
tracks, sound volume
tracks, sound volume of
tracks, spatial properties of
tracks, time scale
tracks, transforming for display
tracks, transforming
tracks, user data in
tracks, width of
Transfer Component Flag Type
Transfer Component Mode Type
Transfer Component Structure
Transfer Mode Flag Type
Transfer Mode Structure
Transfer Modes
transformation matrix
translation operations and matrices
tvTunerIn
tween media handler
twos-complement sound data encoding
Types of Images Suitable for Different Compressors
Types of Video Digitizer Components

 

U

Understanding Compressor Components
Undo for Movies
Undo for Tracks
user data in media
user data in movies
user data in tracks
Using a Component
Using a Movie Data Export Component to Export Audio
Using a Movie Data Export Component to Export Video
Using Access Keys
Using Application-Defined Functions
Using Callback Functions for Video Channel Components
Using Data Codec Components
Using Data Handler Components
Using Image Transcoder Components
Using Movie Data Exchange Components
Using Movies in Your Event Loop
Using QuickTime
Using QuickTime Vectors
Using Sequence Grabber Channel Components
Using Sequence Grabber Components
Using Standard Image-Compression Dialog Components
Using the Callback Functions
Using the Component Manager
Using the Full Screen
Using the Preview Data
Using the Sprite Media Handler
Using the Standard Sound Component
Using Utility Functions for Video Channel Component Callbacks
Using Video Digitizer Components
Using Video Effects outside a QuickTime movie
Using Video Output Components
Utility Function (in "The Standard Image-Compression Dialog Component")
Utility Functions for Recording Image Data (in "Sequence Grabber Channel Components")
Utility Functions for Sequence Grabber Channel Components (in "Sequence Grabber Channel Components")
Utility Functions for Video Channel Callback Functions (in "Sequence Grabber Components")
Utility Functions (in "Video Digitizer Components")

 

W

What Effects Components Do
Window Position Request Type
window handles
window pointers
Windows platform
Working With Alternate Tracks
Working With Callback Functions (in "Sequence Grabber Channel Components")
Working With Channel Characteristics (in "Sequence Grabber Channel Components")
Working With Channel Characteristics (in "Sequence Grabber Components")
Working With Channel Devices (in "Sequence Grabber Channel Components")
Working With Channel Devices (in "Sequence Grabber Components")
Working With Component Reference Constants (in "Component Manager")
Working With Data References (in "Data Handler Components")
Working With Data References (in "Movie Toolbox: Creating and Saving Movies")
Working With Data Sources (in "Image Compression Manager")
Working With Graphics Importers
Working With Image Description Records
Working With Image or Sequence Settings
Working With Images
Working With Media Samples
Working With Media Time
Working With Movie Spatial Characteristics
Working With Movie User Data
Working With Progress and Cover Functions
Working With Sequence Grabber Characteristics
Working With Sequence Grabber Settings
Working With Sequences
Working With Sound Channels
Working With Sound Volume
Working With the StdPix Function
Working With Time Base Values
Working With Times
Working With Track References
Working With Track Time
Working With Video Channels
Working With Video Fields
Working with Alpha Channels
Working with Graphics Devices and Graphics Worlds
Working with Movie Time
Working with Pictures and PICT Files
Working with Pictures
Working with Sequence Grabber Outputs
Working with Sprites
Writing an Effect Component Using the Framework
Writing Movie Data

 


© 1997 Apple Computer, Inc.